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Beast of ReincarnationGuide & wiki

17 September 2026 update
Updated 2026-09-18

Skill Charm III

Boosts Skill Power by +20%. The flattest progression: a III is only double a I, where HP and Defense more than triple. Charms are equipped on Koo, and the five lines — HP, ATK, DEF, Skill and Critical — each run I, II and III. Each charm also carries one rolled mod, named and levelled, which is why two charms of the same tier are not the same item.

Applies to 17 September 2026 updateUpdated

By

A green charm glowing at Emma’s chest as she closes on a plant-covered creature in tall grass
Image: Official February 2026 pre-launch marketing screenshot, Xbox store gallery (product 9NXWSWBM4H6T, 3840×2160), read 2026-08-05
Skill Charm III as the game draws it in the inventory, a charm icon

Read from the in-game tooltip panel

The in-game tooltip panel for Skill Charm III, showing its name, its stat block and the description the game itself prints for it
Screen capture of Skill Charm III’s own tooltip panel in the launch build — the source for every figure on this page that is marked as tooltip-captured. Game imagery © GAME FREAK inc.
Character
Koo
Category
Charm
Attack
Skill Power +20%
Role
Skill Power +20%
Applies to
17 September 2026 update

Where this comes from

LaserBolt — How To Become Powerful Early (Armor, Weapons, Charm) — opens at 04:22, where the piece of gear is explained.

LaserBolt — How To Become Powerful Early (Armor, Weapons, Charm)

When to use it

The top of the Skill Power line at +20%, and the one charm read off the client: its panel shows "Boost Skill Power +20%" exactly as published, with a rolled mod reading "Crit Boost 3 — when Emma and Koo land a critical hit, Koo's damage increases by 2%. Max bonus of 70%. Lasts 10 seconds." That frame settles the whole line's shape, and it settles a spelling: the game writes Perfect Dodge, so Fextralife's "Perfecrt Dodge" is its typo and not a game name.

Where it sits in the gear catalogue

  • The three Skill Power charms run +10%, +15% and +20%, and this is rung 3 of 3: Skill Charm I and Skill Charm II are the same effect at a different size.
  • Charm percentages are not comparable across stats, which is the trap this ladder sets. The top rungs are Max HP +70%, Attack +7%, Defense +70%, Skill Power +20%, Critical Rate +8%, so a "+70%" and a "+8%" are ceilings on different quantities rather than one being nine times the other.

Sources for this page

What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Gear hub.

← All Gear

The system this belongs to

How charms work — the five lines, what a III is worth over a I, and the rolled mod