Entangled Parry
Parrying has a 10%/20%/30%/40%/50% chance to restore Emma's Entanglement Gauge by 0.2 and Koo's FP by 1. Every Spirit Stone carries two things at once: a stat boost — here Max Critical Rate: 10% — and an effect, and both scale with the stone's rank rather than with anything you do to it.
Transcribed from the published Fextralife and Game8 stat tables
- Character
- Emma
- Category
- Spirit Stone
- Attack
- Max Critical Rate: 10%
- Role
- Resource off parries
- Applies to
- 17 September 2026 update
When to use it
The Entangled stone the game is actually built around: IGN's framing is that parrying already restores the resource Koo spends and fills the stagger meter, so this stacks a second payout onto the action the combat wants from you. Identical numbers to Entangled Dodge, on a better trigger.
Where it sits in the gear catalogue
- Its stat half is a Critical Rate ceiling of 10%, which is the first-highest of the three Critical Rate ceilings among the 33 Spirit Stones catalogued here, level with Entangled Dodge. The rest of that group: Double-Edged Sword (6%).
- Eight of the 33 stones point at the same system as this one — The gauge this refills — what spends it, and how the eight stones compare — which is where the rank arithmetic behind every figure above is worked out.
Sources for this page
- Fextralife wiki — Spirit Stones — Competitor claim, read 2026-08-06 — thirty-three named stones, each with a flat maximum stat boost and a tiered effect.
What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Gear hub.
The system this belongs to
