Skip to content
Beast of ReincarnationGuide & wiki

17 September 2026 update
Updated 2026-09-18

Full Bloom

A state shown on Koo's own panel. LaserBolt reads the interface at maximum as granting 100 per cent bonus damage and 50 per cent extra stagger, which is why he treats it as a window to hold a Bloom Art for rather than spending FP the moment it is available.

Applies to 17 September 2026 updateUpdated

By

Emma swinging a long blade at a crowd of tall spindly enemies with glowing orange cores, in a ruined overgrown temple courtyard beneath a concrete viaduct
Image: Official February 2026 pre-launch marketing screenshot, Xbox store gallery (product 9NXWSWBM4H6T, 3840×2160), read 2026-08-05
F

Demonstrated on camera by a named creator

Character
Koo
Weapon
None published for Koo
Role
Damage window on Koo, not a spendable art
Applies to
17 September 2026 update

Where this comes from

LaserBolt — Combat Guide: Parry, Bloom Arts and Boss Tips — opens at 02:30, where the skill is explained.

LaserBolt — Combat Guide: Parry, Bloom Arts and Boss Tips

When to use it

The trigger and the duration are the two things a player actually needs, and no source has published either — LaserBolt describes when to use the window, not how it opens or how long it stays open. Treat the doubling as a reason to watch Koo's panel before committing FP, not as a rotation, and treat both percentages as one creator's reading of a screen.

Where it sits in the skill tree

  • It sits on Koo's side of the tree, alongside the seven other Koo nodes catalogued here: Higanbana: Bloom, Seeds and Roots, Incantation, Guard, Taunt, Pounce, Snatch and Deft Paws.
  • Its weapon requirement is recorded as "None published for Koo", the same string six other catalogued nodes carry.

Sources for this page

What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Skills hub.

← All Skills