Iron Wall
Reduces damage Emma takes by 15%/20%/25%, but halves health recovery. Every Spirit Stone carries two things at once: a stat boost — here Max Defense: 9 — and an effect, and both scale with the stone's rank rather than with anything you do to it.
Transcribed from the published Fextralife and Game8 stat tables
- Character
- Emma
- Category
- Spirit Stone
- Attack
- Max Defense: 9
- Role
- Damage reduction with a cost
- Applies to
- 17 September 2026 update
When to use it
One of two stones with a published downside, and the more usable of the pair. Halved recovery cuts against the hunger system, whose whole job is passive regeneration, and against four other stones that restore HP on executions, breaks and launches.
Where it sits in the gear catalogue
- Its stat half is a Defense ceiling of 9, which is the second-highest of the two Defense ceilings among the 33 Spirit Stones catalogued here. The rest of that group: Critical Mind (15).
- 25 of the 33 stones point at the same system as this one — How Spirit Stones work — ranks, why the published figure is a ceiling, and duplication — which is where the rank arithmetic behind every figure above is worked out.
Builds using this
- Instant Entanglement resets — Dopamine Hunter explains it at 04:30A flat 4% critical rate and 20% less damage taken, at the cost of reduced healing. The 20% is the middle tier of the three the catalogue record publishes, so this is a rank-two stone — see /spirit-stones/ for why a published figure is a ceiling rather than a value.
Sources for this page
- Fextralife wiki — Spirit Stones — Competitor claim, read 2026-08-06 — thirty-three named stones, each with a flat maximum stat boost and a tiered effect.
What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Gear hub.
The system this belongs to
