Arrows
The plain arrow: no status, highest flat ranged damage of any ammunition, and both sources note it is especially good against weak spots. Fextralife states 101 damage and a stack limit of 13; Game8 states 97 and a limit of 10.

Transcribed from the published Fextralife and Game8 stat tables
- Character
- Emma
- Category
- Arrows
- Passive
- —
- Attack
- Ranged 101 (Fextralife) / 97 (Game8)
- Element
- Ranged
- Role
- Raw damage, no status
- Applies to
- 17 September 2026 update
When to use it
The gap here is small and moves the *limit* as much as the damage, which is the pattern that separates ammunition from swords in this database — and it points at the Manuals rather than at the Cleanse Walker. The shipped achievement "Obtain the manuals for every arrow and bolt type" confirms a per-ammunition upgrade path exists; nobody has published what a manual actually changes.
Where it sits in the weapon catalogue
- Its published attack figure is "Ranged 101 (Fextralife) / 97 (Game8)". No other catalogued Arrows entry prints that figure, which in a catalogue where seven swords share one number is itself worth knowing.
- It deals Ranged, which one other catalogued weapons also do: Bolts. What each damage type actually does is the page that argues the swap.
Sources for this page
- Fextralife wiki — Weapons index and per-weapon pages — Competitor claim, read 2026-08-05 across all 32 weapon pages it publishes.
What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Weapons hub.
