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Beast of ReincarnationGuide & wiki

4 August 2026 release
Updated 2026-08-05

Beast of Reincarnation Damage Types and Status Ailments

Which elements build status, which just hit weaknesses, and the two combinations that escalate. Plus how to read an enemy’s weakness icon.

Applies to 4 August 2026 releaseUpdated

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A machine enemy bearing down on Emma
Image: Official Beast of Reincarnation Steam store gallery
§01

Four elements build status, four do not

Poison, acid, flame and lightning build toward a status. Build-up shows as a circle filling beside the enemy’s life bar; on threshold the status lands and ticks damage over time, sometimes with a secondary effect — lightning can stun. Rupture, destructive, impact and explosive do not build status but still hit weaknesses, and they are often attached to Koo’s attacks. Destructive breaks shields, which is worth remembering the first time a shield stops you.

§02

Two combinations escalate

This is the only place in the system where two mechanics multiply, and it is the part most guides reduce to a list.

Set upThen applyResult
DrenchedElectric damageJolt — a stronger version of shocked
OilySustained fire damageScorch

Drenched

Then apply
Electric damage
Result
Jolt — a stronger version of shocked

Oily

Then apply
Sustained fire damage
Result
Scorch
§03

Read the icon

An icon beside an enemy’s health bar names what they are weak to. Zones carry consistent enemy sets, which makes a zone-specific loadout a real strategy rather than filler advice — the worked example is an ancient-civilisation zone in the Kanto region full of lightning-weak enemies, with a vendor in the same zone selling a lightning arrow manual.

§04

Support types

Recovery heals HP and support clears Emma’s statuses; "special" covers what does not fit elsewhere, including Koo’s taunt and snatch. Equip recovery and support and Koo uses them on his own. Armour sets carry Emma’s elemental resistances, so what you wear is also what you are protected from.

Beast of Reincarnation Damage Types and Status Ailments FAQ

Poison, acid, flame and lightning. A circle beside the enemy’s life bar fills as it builds, and the status lands when it fills.

Sources for this page

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