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Beast of ReincarnationGuide & wiki

17 September 2026 update
Updated 2026-09-18

Can You Skip Cutscenes in Beast of Reincarnation?

Mostly. The official v1.0.12 notes say almost all event scenes and cutscenes are now skippable, add a Skip indicator and make finishing animations skippable. A very small number remain for a future update.

Applies to 17 September 2026 updateUpdated

By

Emma and Koo crossing a river toward a distant ruin
Image: Official February 2026 pre-launch marketing screenshot, Xbox store gallery (product 9NXWSWBM4H6T, 3840×2160), read 2026-08-05

Short answer

Mostly. Since v1.0.12, the publisher says almost all event scenes and cutscenes can be skipped, shows a Skip indicator where that applies, and lets you skip finishing animations. It is still not a 100% full-game promise: the same official note says a very small number of cutscenes remain unskippable for now and will be addressed later.

Where this is being asked · Not in a thread anyone has opened — in a benchmark video, where the tester stopped measuring frame rates to hunt for the button and titled a chapter "You can't skip cutscenes...".

Answered? Next · PC mods, and which loader each one needs · How long does it take to beat? · Is there a new game plus? · Review scores

Evidence

The answer, broken into claims

A grade describes sourcing, not truth. Inferred means we concluded it and the reasoning is shown; unverified means someone asserted it and nobody stands behind it.

  • OfficialAlmost all event scenes and cutscenes can now be skipped in v1.0.12, and skippable scenes show a Skip indicator.

    The official v1.0.12 patch notes, 17 September 2026. The note also says finishing animations can be skipped.

  • OfficialThe full-game cutscene-skip rollout is not completely closed yet.

    The same v1.0.12 note says a very small number of cutscenes remain unskippable for now and will be addressed in a future update, without naming those scenes or dating the fix.

  • UnverifiedBefore v1.0.11, no input skipped the opening cutscenes on PC.

    Daniel Owen, 4 August 2026, testing every controller button and several keyboard keys on camera across two passes. This is historical evidence for launch-window builds, not a current-build limit.

  • UnverifiedThe cutscenes are long enough for this to matter on a replay.

    Skill Up, 6 August 2026, on a completed playthrough — a verdict about pacing rather than a measurement, and published here as one. v1.0.12 reduces the burden sharply but still keeps a small official caveat.

§01

The answer changed again in v1.0.12: almost all cutscenes can now be skipped

This page used to answer “not yet” from v1.0.8, then “partly” from v1.0.11. The 17 September v1.0.12 notes move the feature much closer to finished: “Almost all event scenes and cutscenes are now skippable,” skippable cutscenes now show a Skip indicator, and finishing animations can be skipped too. The current answer is yes for almost everything, with a small official caveat below.

§02

What is still not finished

The same v1.0.12 note keeps the limit visible: “a very small number of cutscenes remain unskippable for now,” and those are promised for a future update without a date or version number. The notes do not list which scenes those are, and this page does not invent that list. Treat the answer as “mostly solved,” not “every scene in every build is confirmed.”

§03

What was actually tried

This is worth stating precisely, because "you cannot skip cutscenes" is the kind of claim that gets repeated from one article to the next without anyone saying what they pressed. Daniel Owen ran the game's opening twice on two different PCs while benchmarking it, and on the second pass went looking for a skip. He also, later in the same video, abandoned a test pass rather than sit through the opening again — a tester breaking his own methodology over it is worth as much as the button test.

  • Every button on the controller, including the face buttons, tried during a cutscene.
  • Escape and space bar on the keyboard, plus what he describes as "all sorts of buttons".
  • Start, which opens a menu rather than skipping — the machine captions garble which menu, so we do not name it here.
  • A second pass through the same cutscenes later in the video, reaching the same result.
§04

Why the old opening test still matters

Daniel Owen’s opening-hour test no longer proves the current build cannot skip anything, because v1.0.11 and then v1.0.12 changed that. It still matters as a scope marker: the only documented button hunt was on PC in the opening, before the publisher added the staged skip rollout. If you are comparing old videos, reviews or mod pages against the current patch, date them. Anything captured before 17 September is evidence for why the feature was needed, not for what the current build does.

§05

What it means for a replay

Take it seriously if you were planning to run the game more than once, but the risk is now narrower. v1.0.12 says almost all event scenes and cutscenes are skippable and previously viewed Tips no longer display from New Game+ onwards. The remaining replay risk is the unnamed “very small number” of unskippable scenes and the fact that the Steam note still does not print console build numbers.

§06

On PC, two mods do part of the job — and neither is the clean skip you want

This is the only route anyone has, and it is worth being exact about what it costs, because both of these are filed under names that promise more than they deliver. Nothing below has been installed by this site; the figures are the catalogue reading, and the caveats are read off the mod titles themselves.

  • Cutscene Fast Forward — Enemy HP 5x, 708 downloads, the most-downloaded answer to this question on Nexus. Read the second half of that name: the author has bundled a fast-forward with a five-times enemy health multiplier, so installing it to save time on story scenes also rebuilds every fight in the game. It is one file and there is no published way to take half of it.
  • No-Intro (Skip Startup — Splash Videos), 603 downloads. This one is clean and it is not what you are asking about — it removes the logo videos before the main menu, not story cutscenes.
  • Both need a loader, and this game has three mutually exclusive ones. Which loader you already have decides whether either of these is even installable.

Expiry condition

What would have to change for this answer to be wrong

An answer about a live-service game without this is an answer with a hidden expiry date.

An official note says the last unskippable cutscenes are fixed, names which scenes remain blocked, or changes the console scope. A single current-build clip can also settle a narrower question, but the page should not generalise beyond the scene shown.

Citations

Every source, with its date

A complaint posted before 30 July 2026 describes the playtest, not the game you bought, and a source whose publication date nobody captured cannot show that it postdates launch either. Both are flagged rather than quietly mixed in.

  • That every controller button and several keyboard keys were pressed during the opening cutscenes on PC without skipping one, across two separate passes on two different systems, and that the creator typed the chapter marker "You can't skip cutscenes..." himself. It does not establish anything about later cutscenes, console builds or new game plus, none of which were tested.

  • That cutscene skipping was originally named as later work, with the publisher describing it as technically harder than expected and possibly staged. Superseded for the early-game scope by v1.0.11, but still explains why the feature is partial rather than all-at-once.

  • That select event scenes and cutscenes up to the Great Wall Terraces zone became skippable before v1.0.12, and that the rollout was staged rather than one all-at-once feature.

  • That almost all event scenes and cutscenes are now skippable, that skippable cutscenes show a Skip indicator, that finishing animations can be skipped, and that a very small number of cutscenes remain unskippable for a future update.

  • That a reviewer who finished the game found the cutscene pacing padded and resented the fade-to-black preceding them. It does not establish whether they can be skipped — he never says he tried.

  • That two mods in the 81-entry catalogue touch this, with the download counts and the exact titles quoted above — including the enemy-health multiplier bundled into the fast-forward, which is in the mod's own name. It does not establish that either one works: nothing here has been installed, and a download count measures what people tried rather than what succeeded.

Related questions

It already does for almost all of them. The v1.0.12 notes say almost all event scenes and cutscenes are skippable, with a very small number still unskippable for now.

Keep reading

Can you change Emma’s outfit?What happens if you look at the moon in Beast of Reincarnation?All player questionsKnown issues trackerOfficial updates

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