Beast of Reincarnation Ultrawide Support and FOV Slider
Not natively, and there is no field-of-view slider either. A developer has named ultrawide and frame generation as targeted for fixes, with no date. The only workaround posted is an unofficial third-party mod.
Not natively — there is no ultrawide support and no field-of-view slider in the shipped build, a developer has said both ultrawide and frame generation are being looked at without giving a date, and the only workaround anyone has posted is an unofficial third-party mod.
Where this is being asked · The launch bug megathread on Steam, which is at 187 replies and where display and resolution complaints are the loudest single cluster, plus a dedicated Steam thread on ultrawide and field-of-view support.
Evidence
The answer, broken into claims
A grade describes sourcing, not truth. Inferred means we concluded it and the reasoning is shown; unverified means someone asserted it and nobody stands behind it.
CorroboratedThe shipped build does not support ultrawide aspect ratios and has no FOV slider.
Reported in two separate Steam threads, and not contradicted by the developer replies in either.
OfficialUltrawide support and frame generation are being worked on.
Sam [developer], bug thread page 3, 3 August 2026 at 7:04pm. No date or scope was given.
UnverifiedThe 4K and subtitle settings work as shipped.
Asserted by Sam [developer] in that same post, and disputed by players in the same thread who report the resolution selector capping at 1080p.
UnverifiedRake_v2’s UE4SS mod restores an ultrawide image.
Community mod posted in the ultrawide thread. Unofficial, third-party, untested by us, and not supported by the developer.
§01
What the developer said
Sam, posting as a developer in the bug megathread on 3 August at 7:04pm, named ultrawide support and frame generation as things targeted for fixes. That is the extent of it: no date, no scope, no patch note. The same post also asserts that 4K and subtitle settings are present and working.
§02
And what players said back, in the same thread
The 4K half of that post is disputed on the page it was posted on. Players in the same thread report the resolution selector capping at 1080p on higher-resolution displays, and report subtitle and other settings not behaving as described. We are not adjudicating this — the point of the page is that the developer statement and the player reports are both on the record, in the same place, and a reader who only sees one of them has been misled.
§03
The only workaround is a community mod, and it is not a fix
The single workaround posted anywhere is Rake_v2’s UE4SS-based community mod, whose v1.3.1 release also fixes the skill-tree interface. It is an unofficial third-party mod: it is not published, endorsed or supported by the developer or the publisher, we have not tested it, and nothing guarantees it survives the next patch. It is listed here because it exists and players are using it, not as a recommendation.
§04
What has not been established
When a patch lands, what is in it, and whether the fix means proper 21:9 rendering or letterboxed scaling. The publisher’s Steam news hub carries no known-issues list and no patch notes, and the pinned developer Q&A thread that promised to fill that gap over the first day is still sitting at zero replies.
Expiry condition
What would have to change for this answer to be wrong
An answer about a live-service game without this is an answer with a hidden expiry date.
A patch ships that renders at ultrawide aspect ratios, or a field-of-view slider appears in the settings menu. Either would be visible in the options screen on day one, and neither has happened as of 5 August 2026.
Citations
Every source, with its date
A complaint posted before 30 July 2026 describes the playtest, not the game you bought, and a source whose publication date nobody captured cannot show that it postdates launch either. Both are flagged rather than quietly mixed in.
That Sam [developer], 3 August at 7:04pm, named ultrawide and frame generation as targeted for fixes while asserting that 4K and subtitle settings exist — and that players on the same page dispute the second half of that.
A second, independent report that ultrawide is unsupported and that no FOV slider exists, and the only posted workaround: Rake_v2’s UE4SS community mod, v1.3.1 of which also fixes the skill-tree UI. Read 2026-08-05; the thread carries no absolute post stamp, so this is the date we read it.
That the developer pinned a Q&A thread on 3 August promising to fill it out over the first day, and that it still showed zero replies on 5 August. Cited for the absence of a published timeline, not for anything it contains.
Related questions
Not in the shipped build. A developer has said ultrawide is being looked at, without giving a date.