Skip to content
Beast of ReincarnationGuide & wiki

17 September 2026 update
Updated 2026-09-18

Reincarnation+: What Carries Over and What Resets

Nineteen rows: level, gear and upgrades carry; the map, chests, shrines and your difficulty setting do not. Two rows are disputed — a wiki says Amber and the bow carry, a player who loaded the save says neither did. Every row names its source.

Applies to 17 September 2026 updateUpdated

By

Emma and Koo crossing a river toward a distant ruin
Image: Official February 2026 pre-launch marketing screenshot, Xbox store gallery (product 9NXWSWBM4H6T, 3840×2160), read 2026-08-05

Short answer

Yes, and it is called Reincarnation+. Weapons, armour, levels, skills and their upgrades carry over — two independent sources agree on that much, and Game8 adds Amber, spirit stones, charms, recipes and most items on its own word. Three things it says do not carry: key items, fast-travel points and documents. Nothing first-party describes any of it, so every list here is a third party’s and is graded as one.

Where this is being asked · By players deciding whether to hold a save, spend Amber freely, or push for collectibles before the ending. It is a planning question, which is why an unqualified yes or no is worse than a graded one.

Answered? Next · The Kanzashi — the sword you only get in NG+ · Difficulty modes and death penalty · Collectible tracker — what you re-collect · Achievements and completion rates

Evidence

The answer, broken into claims

A grade describes sourcing, not truth. Inferred means we concluded it and the reasoning is shown; unverified means someone asserted it and nobody stands behind it.

  • CorroboratedThe game has a new game plus.

    Two independent sources: Trophy Guides’ launch-build guide, and Mortismal’s 100% review chaptering a section "Difficulty & NG+". They agree on the existence of the mode and nothing else — the second says no more than that it exists.

  • CorroboratedThe mode is called Reincarnation+.

    Two sources that do not cite each other: the name is in Trophy Guides’ own typed title and description, and Game8 heads a section "Reincarnation+ Difficulty Available". Upgraded from unverified on 2026-08-08, when the second source arrived.

  • CorroboratedWeapons, armour, levels, skills and their upgrades carry over, and enemies get stronger.

    The overlap between the two sources. Trophy Guides lists level, equipment, arts and skills with upgrades; Game8’s table contains the same categories and adds enhancement carry-over on weapons. Game8 is more specific on the scaling — attack power rising with each NG+ cycle rather than a flat "much stronger".

  • UnverifiedAmber, materials, skill points, Stimpacks, charms, spirit stones, Koo items, manuals, recipes and valuables also carry; key items, fast-travel points and documents do not.

    Game8 alone, from a table with no stated method and no per-claim provenance. This is the half of the list the other source is silent on, and it is graded on the fact that Game8 published it.

  • CorroboratedThe Kanzashi sword is handed over at the start of a new game plus and cannot be obtained on a first run.

    Two competitor wikis that do not cite each other. Fextralife, via this site’s own weapon record, places it at the start of Chapter 1 of NG+; Game8 lists it among the post-game rewards. It is the twenty-first blade in the Blade Collector set, which is why the achievement cannot be finished in one playthrough.

  • UnverifiedClearing the story also unlocks a Rejuvinating Barrier skill and a Blossoms of Reincarnation art for Emma and Koo.

    Game8 alone, including that spelling of "Rejuvinating". Nothing corroborates either name and neither appears in this site’s catalogues yet.

  • UnverifiedCompleting the story prompts a new save that both re-enters the pre-final-boss state and starts Reincarnation+.

    Trophy Guides alone, through machine captions rather than typed text. Game8 describes carrying a completed save into NG+ without describing the prompt.

  • InferredThe hidden achievement "Reincarnated" is the Reincarnation+ clear.

    Ours. The name matches the mode and 0.2% matches a second full clear, but Valve hides the description, so nothing states what earns it.

  • InferredNothing first-party describes the mode, so every list on this page is a third party’s.

    Ours. No developer post, patch note or photographed in-game text addresses new game plus. Both sources here publish tables without saying how they were checked, and nobody has filmed a carry-over screen — which is what would turn a repeated list into a verified one.

§01

Row by row: what survives and what does not

Filter by outcome. Every row names who said it and how good that is, because the sourcing here is uneven and pretending otherwise would be the useful-looking lie: some rows have two independent sources, several have one wiki table with no provenance, and several reach us from players describing their own save files on a forum. Two rows are marked Disputed rather than resolved — Game8 lists Amber and weapons among the things that carry, and a player who loaded a Reincarnation+ save reports that their Amber was reset and their bow was gone. Nobody has filmed a carry-over screen, so this page cannot settle it, and a reader deciding whether to bank Amber before the ending is better served by both claims than by whichever one we picked.

19 rows, each naming who said it. 2 are marked Disputed because a wiki's table and a player's save file disagree, and neither has been resolved here.

  • Level and attributes

    Carries

    Your level comes with you. One player, checking after loading the save: “Levels didn’t change.”

    Two sources agree Game8’s table and the launch-build trophy guide both list it; GL1TCH3D confirms it from a loaded save.

  • Weapons and armour, with upgrades

    Carries

    Enhancement levels come with them rather than resetting to base. The player report agrees: “all my armours, Stones, Weapons, and upgrades are still retained.”

    Two sources agree Game8, the launch-build guide, and GL1TCH3D on Reddit — three sources, in agreement.

  • The bow

    Disputed

    Game8’s table says weapons carry. A player who loaded the save says “I don’t have the bow.” Nobody has explained the exception, and nobody else has repeated it — it may be a weapon acquired by a story beat that is being replayed rather than a carry-over rule. Recorded because a reader who plans around “all weapons carry” and then opens an empty bow slot is worse off than one who was told it is contested.

    One player’s save Game8 says weapons carry; GL1TCH3D says the bow specifically did not.

  • Amber

    Disputed

    Game8 lists Amber and materials among the things that carry. A player checking a fresh Reincarnation+ save: “it looks like my amber was reset.” This is the row most worth resolving before the ending, because it decides whether banked Amber is worth spending first — and this site cannot resolve it.

    One player’s save Game8’s carry-over table against GL1TCH3D’s loaded save, 2026-08-08.

  • Skills, skill points and Blade Arts

    Carries

    Skill progress and unlocked arts come with you, with their upgrades.

    Two sources agree Game8 and the launch-build trophy guide agree.

  • Spirit Stones and charms

    Carries

    Both survive. The player report names Stones explicitly.

    Two sources agree Game8’s table; GL1TCH3D names Stones among what was retained.

  • Recipes, manuals and valuables

    Carries

    Cooking recipes, weapon manuals and valuables stay unlocked. “Recipes, manuals, and valuables are still there.”

    Two sources agree Game8’s table and GL1TCH3D, independently.

  • The farm and the chicken coop

    Carries

    One player reports the farm and coop carry over. Game8’s table does not mention either, so this is the only source.

    One player’s save Ok_Manager_5295 on Reddit, 2026-08-08.

  • The map you have explored

    Resets

    The revealed map is wiped. “In Zone 1 my entire map is reset.” Game8’s table does not cover the map at all, which is why this row exists — it is the single most visible thing a returning player notices and no guide had stated it.

    One player’s save GL1TCH3D, from a loaded Reincarnation+ save.

  • Chests and Strongboxes

    Resets

    They refill and can be looted again.

    One player’s save Ok_Manager_5295 on Reddit.

  • Shrines you have found

    Resets

    Found shrines reset and have to be found again.

    One player’s save Ok_Manager_5295 on Reddit.

  • Fast-travel points

    Resets

    Unlocked fast-travel points do not carry. One wiki states it and nothing contradicts it.

    One wiki's table Game8’s exclusion column. No second source.

  • Key items — the Red, Blue and Yellow Keys

    Resets

    Key items are taken, which follows from the story being replayed.

    One wiki's table Game8’s exclusion column. No second source.

  • Documents

    Resets

    Documents are re-collected on every run, which means the Know-It-All set cannot be carried and has to be gathered again.

    One wiki's table Game8’s exclusion column. No second source.

  • Elite enemies you have killed

    Resets

    Elites respawn. Whether the kill count for their achievement also resets is not known.

    One player’s save Ok_Manager_5295 on Reddit.

  • Achievement progress

    Carries

    One counter is reported to survive: the golem-conversation achievement keeps its progress, but the golems’ locations are no longer marked, so a partial run has to be finished from memory. Whether every counter behaves this way is unstated.

    One player’s save Ok_Manager_5295 on Reddit, naming the 30-golem achievement.

  • Your difficulty setting

    Resets

    Reincarnation+ replaces it and appears to be locked. A player who started NG+ specifically to check: “it’s greyed out and I’m not able to interact w it.” If you rely on an easier setting, this is the row to read before starting.

    One player’s save Physical_Ordinary_41 on Reddit, editing their own question after starting NG+.

  • Cutscene skipping

    Unknown

    There is still no skip. Three separate players raise it as the thing making a second run hard to sit through. Nothing in the v1.0.7 notes adds one, and the Japanese changelog lists a cutscene replay option as under consideration rather than a skip.

    Nobody has published it Multiple Reddit reports; the absence is checked against the official v1.0.7 notes.

  • Whether it goes past NG++

    Unknown

    NG++ exists and is reachable — one player is on Chapter 3 of it and reports the difficulty finally providing resistance, after NG+ where “the new skill u get just demolishes everything”. Nobody in the thread has finished NG++, so whether a third cycle exists is unanswered. This is the gap the question page has named since 2026-08-07 and it is still open.

    Nobody has published it karkar311 on Reddit, playing NG++. Nobody has reported completing it.

How to read the grades

Two sources agree
Two sources that do not cite each other say the same thing.
One wiki's table
One wiki states it and publishes no provenance for it. Nothing contradicts it.
One player’s save
A player describing their own save file on a forum. Not first-party, not filmed, and not promoted above this on their word alone.
Nobody has published it
Nobody has said. The row is here so the gap is visible rather than absent.
§02

What carries over

Two sources now describe this and they agree where they overlap. The launch-build video lists level, equipment, arts and skills with all upgrades. Game8, updated 6 August 2026, publishes a two-column table that contains all of that and much more: weapons and armour with their current enhancements, Amber and materials, skill points and skill progress, levels and attributes, unlocked Stimpacks, charms, spirit stones, Koo items, manuals and recipes, and valuables. Against it Game8 lists three things that do *not* carry — key items such as the Red and Yellow Keys, unlocked fast-travel points, and documents. The overlap between the two sources is corroboration; everything only Game8 states is one wiki's table, and this page grades it that way. The documents exclusion is the one to read twice if you are chasing completion, because it means the Know-It-All set is re-collected on every run.

§03

How it starts

Completing the story for the first time prompts you to make a new save. That save has two uses: load it and you appear before the final boss, or use it to start a new game, which is the path that begins Reincarnation+. So the answer to "should I hold a save before the ending" is that the game makes one for you afterwards — you are not choosing between the ending and the post-game.

§04

What finishing the game hands you, including the sword you cannot otherwise get

Game8 lists four post-game unlocks. A healing Nushi skill it spells "Rejuvinating Barrier"; a final Blade Art for Emma and Bloom Art for Koo both called Blossoms of Reincarnation, described as a high-damage area attack; the Reincarnation+ difficulty itself; and a unique sword for Emma, the Kanzashi. The sword is the one with a second source behind it, and it is the reason this section exists: our own weapon record has it from Fextralife, handed over automatically at the start of Chapter 1 of a new game plus rather than found anywhere. Two wikis that do not cite each other put the same blade at the same point. That matters beyond the sword, because the Kanzashi is the twenty-first entry in the Blade Collector set — so the achievement for obtaining every blade cannot be completed on a first run, whatever else carries over.

§05

Why one 36-second video is being trusted this far, and how far

The source is a trophy-guide channel’s clip, 36 seconds long, with sixteen views when we captured it. Views are not evidence and neither is length: what matters is that the channel’s format is completing games for trophy lists, that the claim is specific and falsifiable rather than hedged, and — the part that carries the most weight — that the mode name appears in the creator’s own typed title and description, not only in the machine captions. A speech model invents plausible proper nouns; a creator typing "Reincarnation+" into a description field was looking at the screen. That is why the name is graded higher than the carry-over list beneath it, which reaches us only through captions.

§06

What the achievement manifest independently suggests

The source says clearing the new difficulty awards a trophy. The shipped achievement manifest contains a hidden achievement named "Reincarnated" sitting at 0.2% — the rarest tier, shared with "Unlock every achievement". Valve hides its description, so the manifest does not say what earns it. A name matching the mode, at a rarity matching a second full clear, is consistent with the claim and is not proof of it; it is logged here as the independent thing that would have to be explained away if the claim were wrong.

§07

What is still unpublished

Most of what this section listed on 2026-08-07 has since been answered by Game8 and the entry above now carries it. What is left is narrower and worth stating precisely. Nothing first-party describes the mode at all — no developer post, no patch note, no in-game text anybody has photographed — so both sources here are third parties publishing tables without per-claim provenance, and neither says how it was checked. Nobody has published what a second Reincarnation+ cycle does beyond "enemy attack power increases with each cycle", or whether the increase is a multiplier or a level band. And nobody has filmed a carry-over screen, which is the thing that would turn either table into a verified list rather than a repeated one. Those gaps are gaps, not "no".

§08

The pre-launch source is still a lead, not evidence

A second video reporting on new game plus predates the release, so it describes a build that did not ship. Under this file’s sourcing rule that makes it a lead rather than evidence about the current game — a feature named before launch can be cut, renamed or gated differently by release day. It agrees with the launch-build source, which is worth noting and is not worth counting: two sources are only corroboration when both are describing the thing that shipped.

Expiry condition

What would have to change for this answer to be wrong

An answer about a live-service game without this is an answer with a hidden expiry date.

A second launch-build source publishes a carry-over list that differs from this one, or names the mode differently — the name is on firmer ground than the list, so the list is what to watch. It would also change if Valve unhides "Reincarnated" and its description turns out to describe something else entirely, which would remove the corroboration without touching the primary claim.

Citations

Every source, with its date

A complaint posted before 30 July 2026 describes the playtest, not the game you bought, and a source whose publication date nobody captured cannot show that it postdates launch either. Both are flagged rather than quietly mixed in.

  • That Game8 published a two-column carry-over table and a post-game reward list, last updated 6 August 2026 and read 2026-08-08. It corroborates the mode name Reincarnation+ and the core of the carry-over list, and it is the only source for the three exclusions (key items, fast-travel points, documents), for the enhancement carry-over, and for the Rejuvinating Barrier and Blossoms of Reincarnation unlocks. Like every competitor wiki cited here it publishes no per-claim provenance and does not say how any of it was checked, so it establishes that Game8 states these things — not that they are true.

  • The mode name, the carry-over list and the post-ending save prompt. Uploaded 2026-08-04, so it describes the shipped build. "Reincarnation+" appears in the creator’s own typed title and description; the carry-over list reaches us through the machine captions, which is why the two are graded differently below. Transcript captured 2026-08-07.

  • That two players who had loaded a Reincarnation+ save posted what they found, which is the closest anyone has come to the carry-over screen this page has been asking for since 2026-08-07. They establish the map reset, chests and shrines resetting, elites respawning, the farm and coop carrying, and one achievement counter carrying without its map markers — none of which any guide covers. They also contradict Game8 twice, on Amber and on the bow. A third thread establishes that NG++ is reachable and that the NG+ difficulty selector is greyed out. These are strangers describing their own save files, so every row taken from them is graded as one player’s word and nothing here is promoted above that.

  • That a hidden achievement named "Reincarnated" exists at 0.2%, the rarest tier. It does not establish what earns it — Valve hides the description — so this corroborates the trophy claim only in the weak sense of being consistent with it.

  • That a creator who completes games before reviewing them published a chapter titled "Difficulty & NG+" at 03:20. Uploaded 2026-08-04, one day after release — fetched from YouTube on 2026-08-07, which retires the pre-launch flag this source carried. That flag never meant the video was old: it meant nobody had captured when it was published, and a source cannot clear the launch cutoff on a date that is ours rather than the publisher’s. It clears it on its own date now. It was the sole source for the existence of the mode until 2026-08-07 and is the weaker of two on the carry-over list, which it does not address.

  • That new game plus was reported three weeks before release. The upload date is now captured — 2026-07-14, fetched 2026-08-07 — and it confirms what the flag was standing in for: this describes a pre-release build and is not evidence about the shipped game. The explicit flag is gone because the date now proves the point by itself, which is the stronger form.

Related questions

Yes. It is called Reincarnation+ and it starts from the save the game makes for you after the credits.

Keep reading

What does Vigor do?What does Deft Paws do?All player questionsKnown issues trackerOfficial updates

Researched by