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Beast of ReincarnationGuide & wiki

17 September 2026 update
Updated 2026-09-18

Beast of Reincarnation: All 13 Chapters and Regions

Thirteen numbered chapters and an epilogue on VGC’s count — fourteen segments either way. The full order, the thirteen regions beside it, and what two independent sources corroborate.

Applies to 17 September 2026 updateUpdated

By

Emma and Koo walking a rocky ridge at sunset as a towering antlered creature looms in silhouette, a derelict transmission tower standing across the quarry behind them
Image: Official February 2026 pre-launch marketing screenshot, Xbox store gallery (product 9NXWSWBM4H6T, 3840×2160), read 2026-08-05

This page is the order of the game, not a walkthrough of it. Nobody here has played it, so there is no step-by-step below and no chapter is described from the inside — what is published is the sequence, who published it, and how far the two sources agree.

Where you are, by run time

Each block is one segment of BeardBear’s 19h 12m 100% capture, sized by the gap between two chapter markers he typed himself. Tap a block to mark where you are — it is kept in this browser and nowhere else.

Nothing marked. The whole capture runs 19h 12m, and the longest single segment — Ogouchi Buffer Zone — is 16% of it.

  1. A player character mid-fight against a tall four-legged machine in a field, small ground fires burning around them.ProloguePrologue8m · 0.8% of the run
  2. The player character seen from behind on a wooden platform, looking out over a misted valley.Chapter 1 (Ogouchi Buffer Zone)Ogouchi Buffer Zone3h 08m · 16.4% of the run
  3. A large white walking machine standing among tall trees, with a rusted footbridge behind it.Chapter 2 (Ancient Civilization Zone)Ancient Civilization Zone1h 53m · 9.9% of the run
  4. Combat on a stone-paved path beside a low wall, sparks thrown off a struck enemy, health bars on screen.Chapter 3 (The Great Wall Terraces)The Great Wall Terraces2h 09m · 11.2% of the run
  5. The player character fighting a large pale creature beneath a stone archway over shallow water.Chapter 4 (Pilgrim's Zone)Pilgrim's Zone1h 22m · 7.1% of the run
  6. A tall dark hall lined with rows of wall alcoves, the player aiming a bow with a green targeting effect, fire at the far end.Chapter 5 (Matsukawa Zone)Matsukawa Zone1h 47m · 9.3% of the run
  7. The player character with sword drawn at the mouth of a cave lit orange from within.Chapter 6 (Fuji Frontier Zone)Fuji Frontier Zone1h 13m · 6.4% of the run
  8. A hooded character in a flowered conical hat facing a tall red and white machine with a lit face panel, dialogue on screen.Chapter 7 (Giant Tree Zone)Giant Tree Zone1h 49m · 9.5% of the run
  9. The player character on a metal walkway beside a large rusted cylindrical tank under a pale sky.Chapter 8 (Crater Zone)Crater Zone1h 53m · 9.9% of the run
  10. The player character running with a drawn sword across pale open ground past wooden scaffolding and hanging lanterns.Chapter 9 (Inukami River Zone)Inukami River Zone41m · 3.6% of the run
  11. The player character holding a glowing blade before a doorway marked with a lit cyan emblem, blue lights on wet stone.Chapter 10 (Starfall Tower)Starfall Tower59m · 5.2% of the run
  12. No frame — final boss and endingChapter 11 (Mount Hiei Zone)Mount Hiei Zone17m · 1.6% of the run
  13. A flooded overgrown expanse of pale blue flowers and lily pads, a thin figure standing in the shallows ahead. The on-screen objective reads “Head to the City Center”.Chapter 12 (The Capital)The Capital57m · 5.0% of the run
  14. No frame — final boss and endingEpilogue (Final Boss & Ending)Center of the Blight50m · 4.3% of the run

After the chapter list

Collectible tracker — nothing is missable, so this is a counter rather than a per-chapter checklistNew Game Plus — what carries over when the thirteen are doneAchievement roster with live unlock rates, including the rarest completion in the game
§01

What this page is, and what it is worth

Two sources have published the shape of this campaign and they were produced in completely different ways. VGC typed out thirteen chapter titles and thirteen region names. BeardBear, uploading a nineteen-hour 100% capture, wrote his own chapter markers as "Chapter 1 (Ogouchi Buffer Zone)", "Chapter 2 (Ancient Civilization Zone)" and so on across twelve of them, bracketed by a Prologue and an Epilogue. Neither could have copied the other: one is a list of chapter *titles* with no regions attached, the other is a list of *regions* with no titles attached. Where they overlap — the region sequence — they match exactly, and that overlap is the strongest structural claim this site can currently make about the game.

  • The region sequence is corroborated: two independent sources, same twelve regions, same order.
  • The chapter titles are single-source past chapter four. VGC has all thirteen; allthings.how independently gives the first four in the same order, and nothing corroborates five through thirteen.
  • The chapter-to-region pairing comes from BeardBear alone, because he is the only person who has published one.
  • No boss level appears on this page. See the last section for why.
§02

The regions, in order

The left column is BeardBear's chapter marker, typed over footage of the game running. The right two are VGC's region list, which groups the same places under four larger region names. The rows line up one for one, in order, without either source having been adjusted to fit the other.

Chapter marker (BeardBear)RegionLarger region (VGC)
PrologueNo marker; 8m 54s before Chapter 1 begins
Chapter 1Ogouchi Buffer ZoneKanto Region
Chapter 2Ancient Civilization ZoneKanto Region
Chapter 3The Great Wall TerracesMountainous Region
Chapter 4Pilgrim's ZoneMountainous Region
Chapter 5Matsukawa ZoneMountainous Region
Chapter 6Fuji Frontier ZoneMountainous Region
Chapter 7Giant Tree ZoneDrowned Region
Chapter 8Crater ZoneWasteland Region
Chapter 9Inukami River ZoneWasteland Region
Chapter 10Starfall TowerWasteland Region
Chapter 11Mount Hiei ZoneCapital Zone
Chapter 12The CapitalCapital Zone
EpilogueCenter of the BlightCapital Zone

Prologue

Region
Larger region (VGC)
No marker; 8m 54s before Chapter 1 begins

Chapter 1

Region
Ogouchi Buffer Zone
Larger region (VGC)
Kanto Region

Chapter 2

Region
Ancient Civilization Zone
Larger region (VGC)
Kanto Region

Chapter 3

Region
The Great Wall Terraces
Larger region (VGC)
Mountainous Region

Chapter 4

Region
Pilgrim's Zone
Larger region (VGC)
Mountainous Region

Chapter 5

Region
Matsukawa Zone
Larger region (VGC)
Mountainous Region

Chapter 6

Region
Fuji Frontier Zone
Larger region (VGC)
Mountainous Region

Chapter 7

Region
Giant Tree Zone
Larger region (VGC)
Drowned Region

Chapter 8

Region
Crater Zone
Larger region (VGC)
Wasteland Region

Chapter 9

Region
Inukami River Zone
Larger region (VGC)
Wasteland Region

Chapter 10

Region
Starfall Tower
Larger region (VGC)
Wasteland Region

Chapter 11

Region
Mount Hiei Zone
Larger region (VGC)
Capital Zone

Chapter 12

Region
The Capital
Larger region (VGC)
Capital Zone

Epilogue

Region
Center of the Blight
Larger region (VGC)
Capital Zone
§03

The chapter titles

VGC publishes these thirteen plus an epilogue. They are botanical the whole way down, which is consistent with a game whose currency is amber, whose skills are Blade Arts and Bloom Arts, and whose dog wears a mane of flowers — but consistency is not corroboration, and only the first four have a second source.

#Chapter titleSources
1SeedlingVGC and allthings.how
2Creeping TendrilsVGC and allthings.how
3The VesselVGC and allthings.how
4StemsVGC and allthings.how
5Branching PathsVGC only
6NecrosisVGC only
7Root RotVGC only
8Worm FoodVGC only
9Branching OutVGC only
10MalefactVGC only
11Budding RealizationVGC only
12The FirmamentVGC only
13To Bloom, Then FallVGC only
EpilogueBearing FruitVGC only

1

Chapter title
Seedling
Sources
VGC and allthings.how

2

Chapter title
Creeping Tendrils
Sources
VGC and allthings.how

3

Chapter title
The Vessel
Sources
VGC and allthings.how

4

Chapter title
Stems
Sources
VGC and allthings.how

5

Chapter title
Branching Paths
Sources
VGC only

6

Chapter title
Necrosis
Sources
VGC only

7

Chapter title
Root Rot
Sources
VGC only

8

Chapter title
Worm Food
Sources
VGC only

9

Chapter title
Branching Out
Sources
VGC only

10

Chapter title
Malefact
Sources
VGC only

11

Chapter title
Budding Realization
Sources
VGC only

12

Chapter title
The Firmament
Sources
VGC only

13

Chapter title
To Bloom, Then Fall
Sources
VGC only

Epilogue

Chapter title
Bearing Fruit
Sources
VGC only
§04

How long each segment runs, in the one capture that marks them

BeardBear's markers are timestamps, so the gaps between them are measurable, and the measurement says something a list of names cannot: the chapters are nowhere near equal. Chapter 1 is 3h 08m of his run and Chapter 11 is 17m — one is eleven times the other. "Chapter 3 of 13" therefore tells a reader much less about how far through they are than it sounds like it does, which is worth knowing before using a chapter number to judge your own progress. Read every figure below as what it is: elapsed time in one uploaded 100% capture, checkable against its seek bar in about ten seconds. It is not playtime. This page declines to publish per-chapter playtime because the whole-game figures our sources give disagree with each other and not one of them is broken down by chapter — see the length question for that disagreement.

  • Each region now has its own page under /chapters/, carrying the segment's position, its run time, a frame from inside it and a deep link to the minute it starts.
  • The interactive bar at the top of this page is the same data. Tap a segment to mark where you are; it is stored in your browser and nowhere else.
  • The Epilogue carries no screenshot on purpose. Its marker is titled "Final Boss & Ending" and every frame in it is a spoiler.
SegmentRegionStarts atRun timeShare of the capture
Prologue0:00:008m0.8%
Chapter 1Ogouchi Buffer Zone0:08:543h 08m16.4%
Chapter 2Ancient Civilization Zone3:17:371h 53m9.9%
Chapter 3The Great Wall Terraces5:11:242h 09m11.2%
Chapter 4Pilgrim's Zone7:21:031h 22m7.1%
Chapter 5Matsukawa Zone8:43:041h 47m9.3%
Chapter 6Fuji Frontier Zone10:30:191h 13m6.4%
Chapter 7Giant Tree Zone11:43:361h 49m9.5%
Chapter 8Crater Zone13:33:231h 53m9.9%
Chapter 9Inukami River Zone15:26:5741m3.6%
Chapter 10Starfall Tower16:08:0859m5.2%
Chapter 11Mount Hiei Zone17:07:4417m1.6%
Chapter 12The Capital17:25:4257m5.0%
EpilogueCenter of the Blight18:22:4750m4.3%

Prologue

Region
Starts at
0:00:00
Run time
8m
Share of the capture
0.8%

Chapter 1

Region
Ogouchi Buffer Zone
Starts at
0:08:54
Run time
3h 08m
Share of the capture
16.4%

Chapter 2

Region
Ancient Civilization Zone
Starts at
3:17:37
Run time
1h 53m
Share of the capture
9.9%

Chapter 3

Region
The Great Wall Terraces
Starts at
5:11:24
Run time
2h 09m
Share of the capture
11.2%

Chapter 4

Region
Pilgrim's Zone
Starts at
7:21:03
Run time
1h 22m
Share of the capture
7.1%

Chapter 5

Region
Matsukawa Zone
Starts at
8:43:04
Run time
1h 47m
Share of the capture
9.3%

Chapter 6

Region
Fuji Frontier Zone
Starts at
10:30:19
Run time
1h 13m
Share of the capture
6.4%

Chapter 7

Region
Giant Tree Zone
Starts at
11:43:36
Run time
1h 49m
Share of the capture
9.5%

Chapter 8

Region
Crater Zone
Starts at
13:33:23
Run time
1h 53m
Share of the capture
9.9%

Chapter 9

Region
Inukami River Zone
Starts at
15:26:57
Run time
41m
Share of the capture
3.6%

Chapter 10

Region
Starfall Tower
Starts at
16:08:08
Run time
59m
Share of the capture
5.2%

Chapter 11

Region
Mount Hiei Zone
Starts at
17:07:44
Run time
17m
Share of the capture
1.6%

Chapter 12

Region
The Capital
Starts at
17:25:42
Run time
57m
Share of the capture
5.0%

Epilogue

Region
Center of the Blight
Starts at
18:22:47
Run time
50m
Share of the capture
4.3%
§05

The one place the two sources do not agree

VGC counts thirteen numbered chapters and an epilogue. BeardBear counts a prologue, twelve numbered chapters and an epilogue. Both therefore describe fourteen segments, and the disagreement is only about where the numbering starts and stops — but it is a real disagreement and it is not resolved here.

  • On our reading the two line up if BeardBear's Epilogue marker covers what VGC calls chapter 13, "To Bloom, Then Fall", in the region VGC calls Center of the Blight — his marker is titled "Epilogue (Final Boss & Ending)", and a final boss is chapter content rather than an epilogue.
  • That is our reading and not either source's claim. Neither publishes a mapping, so treat the numbering in the first table as BeardBear's own and the numbering in the second as VGC's own.
  • What would settle it: one screenshot of the in-game chapter select, or one save file showing a chapter number next to a title. Neither exists in anything we hold.
§06

What this fixes on the boss page

The boss page says, in its own words, that two creators have published complete boss lists which do not agree — twenty-one chaptered entries against twenty-two, in a different sequence — and that neither carries a reference for where a given fight sits in the game. This page is that missing reference. A boss can now be placed by the region it is fought in, which is a claim both sources support, instead of by a position in one creator's edit.

  • ExoGhost's twenty-one markers name Rangifer first and "Mikoto the Beast of Reincarnation" last, with Crimson Malefact marked "(Transformed Koo)" late in the run — consistent with the region order above.
  • The boss names themselves are no better attested than they were: every one still reaches us as text a creator typed. Nothing on this page promotes a spelling.
  • Repeat encounters are real. ExoGhost marks Rangifer three times and Nue Malefact five, at different levels — so "which boss is next" is not the same question as "which boss have I not seen".
§07

What is deliberately missing

Two things a reader might reasonably expect here are not here, and both are absent for the same reason: the only available version of them cannot be checked.

  • Boss levels. allthings.how publishes a level for every boss in every chapter — Rangifer at 9, Lacerta at 13, Taurus at 26 and so on. It cites nothing for any of them, and no other source we hold publishes a single boss level. Repeating an uncited number because it is specific is how a guide site becomes unreliable in one step.
  • Per-chapter directions. There is no route, no objective list and no "go left at the shrine" anywhere on this page, because nobody here has played the chapter. The completionist captures linked below are the honest answer to that question and they are linked rather than summarised.
  • Playtime per chapter. VGC gives whole-game figures of 20 hours fast, 25–28 average and 30–35 completionist; Fextralife gives 30–40 per playthrough and attributes it to the developer and publisher. Those disagree, and that disagreement already has its own page — see the length question rather than a number invented here.

Beast of Reincarnation: All 13 Chapters and Regions FAQ

There are 13 chapters plus an epilogue. That is VGC's count. A completionist's own chapter markers instead count a prologue, twelve numbered chapters and an epilogue — the same fourteen segments, numbered from a different starting point. Nobody has published a screenshot of an in-game chapter select to settle which numbering the game itself uses.

Sources for this page

  • VGC — How long to beat Beast of Reincarnation, full chapter and region listPress guide, read 2026-08-05 — the only published enumeration of the thirteen chapter *titles* plus the epilogue, and of the thirteen regions under their four larger region names. It does not say where the list came from, and it pairs no chapter to a region, so it is cited for the two lists and not for any mapping between them.
  • BeardBear — Beast of Reincarnation 100% Walkthrough (full game, no commentary)Creator chapter markers on a 19h 12m 100% capture, read 2026-08-05, video id LNjwinb1eMk — "Prologue", then twelve markers each titled "Chapter N (Region Name)", then "Epilogue (Final Boss & Ending)". Human-typed metadata over footage of the game running, which is the same evidence class the boss page already leans on, and here it is the only source that pairs a chapter number to a region at all.
  • allthings.how — Beast of Reincarnation walkthrough: every chapter and boss in orderPress guide, read 2026-08-05 — cited only as the second source for the first four chapter titles, which it gives in the same order as VGC. It also publishes a boss and a level for each chapter and cites nothing for either; those numbers are deliberately not repeated here.
  • ExoGhost — Beast of Reincarnation boss listCreator-published boss order, upload date not captured — 21 chaptered entries. Cited as one of two incompatible published orders, not as the order.

More Beast of Reincarnation guides

Beast of Reincarnation Roadmap and Future UpdatesBeast of Reincarnation Price, Discounts and When It Goes On SaleBeast of Reincarnation Sales Figures and Player CountBeast of Reincarnation Endgame and 100% Completion