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Beast of ReincarnationGuide & wiki

17 September 2026 update
Updated 2026-09-18

Beast of Reincarnation 1.004 (PS5 day-one update)

A day-one update reported on PlayStation 5 and described as a performance and stability pass. It is single-sourced, no official notes accompany it, and it has now been superseded by the 1.005.000 build.

Platform PlayStation 5 — supersededUpdated

By

Emma swinging a long blade at a crowd of tall spindly enemies with glowing orange cores, in a ruined overgrown temple courtyard beneath a concrete viaduct
Image: Official February 2026 pre-launch marketing screenshot, Xbox store gallery (product 9NXWSWBM4H6T, 3840×2160), read 2026-08-05

No official changelog exists for this build. What follows is what is known and, separately, what is not — never a reconstruction of the second from the first.

ShippedNo official notes3 August 2026 — reported day-one, PlayStation 5

The PS5 day-one build, and no longer the current one. If your console still reports 1.004 you have not taken the 9 August patch, which reads 1.005.000.

§01

What is known

Two things now, where until 2026-08-10 this record had one. MP1st reports an update numbered 1.004 on PlayStation 5 and describes it as improving performance, fixing gameplay bugs and resolving crashes — one outlet, and still the only description of the contents anywhere. Separately, the publisher’s own support centre names the build: its un-updated article for players who declined the first update prompt tells them to expect 01.004.000 on PS5. That makes this build’s existence first-party even though its contents are not.

What is not known

Everything a changelog would contain. “Improves performance” is a description of a patch whose contents have not been published, not a summary of them. Note also that 1.004 and the PC 1.0.6 are different platforms’ numbering schemes and neither is evidence about the other — a distinction the publisher has since made itself by printing all three platforms’ numbers on one page.

Sources for this page

  • MP1st — day-one update 1.004Press, launch week, and single-sourced. Evidence that MP1st reports a day-one update numbered 1.004 on PS5 and describes it as improving performance, fixing gameplay bugs and resolving crashes. Treat the PC half with care: the developer's own launch announcement already names 1.0.6, so on PC that number is the shipped build rather than evidence of a separate download. No official notes accompany either. NOTE, corrected 2026-08-10: this used to end 'the host returns 403 to automated fetching, so this was read through search results rather than re-fetched', which described the fetcher rather than the host. mp1st.com serves a headed browser normally, the same way Nexus and the support centre do.
  • Fictions support centre — Accidently declined updating the game (article 54154155516179)Official, and stale — cited for both. Identical steps to the update-check article above, but it still names the launch targets: PS5 01.004.000, Xbox Series 1.0.6.0, Steam 1.0.6.0. Somebody updated one article on 9 August and not its sibling. It is worth citing anyway because it is the only first-party page that states an Xbox *launch* build number, and because a player who follows it will end up on 1.0.7.0 and be told to expect 1.0.6.0. The publisher’s own typo is in the title. Read 2026-08-10.
  • Fictions support centre — What is the current game version? (article 54049725653139)Official, per-platform, and maintained: Xbox Series 1.0.8.0, PS5 1.006.000, Steam 1.0.8.0 when read on 2026-08-18, against 1.0.7.0/1.005.000/1.0.7.0 on 2026-08-10. It is the only first-party page that states an Xbox build number at all, and it is edited in place with no history, so a citation of it is a citation of a date. The publisher’s own headline misspells "Reincaration"; the URL carries the typo too, so do not correct it when linking.
  • Beast of Reincarnation official news feed (Steam)Official — patch notes and developer announcements.
§02

The other builds

UnnumberedAll platforms

The 17 September v1.0.12 notes leave nine future-work categories: the last unskippable cutscenes, a post-Great Wall route-bypass choice, Nushi/Shidou attack-pattern revamps, harder modes, enemy-drop auto-pickup, event pacing, water detection and invisible-boundary work. None has a date or version number.

1.0.12PC (Steam)

The sixth PC patch, published 17 September 2026. It makes almost all event scenes and cutscenes skippable, adds a skip indicator, makes finishing animations skippable, improves PC DLSS / Frame Generation settings, adds ammo-slot remapping and fixes several event, voice and progression bugs.

1.0.11PC (Steam), with specific non-PC option lines named in the Steam post

The fifth patch, published 8 September 2026. It expands skippable cutscenes through the Great Wall Terraces, adjusts cutscene pacing, enables cutscene cosmetics, adds non-PC visual toggles, flower-node skill resets, more Blighted Sprouts, Regeneration safety, ranged-aim buffering and many bug fixes.

1.0.10PC (Steam)

The fourth PC patch, released 31 August 2026. It adds film grain, chromatic aberration and cutscene post-processing toggles, Blight Sprouts that yield SP, Fractured Amber nodes, inventory overflow conversion to Amber, ranged-aiming changes and many progression, boss, Koo, collision and performance fixes.

1.0.9PC (Steam and Microsoft Store/Xbox PC)

The third patch, released 24 August 2026. It adds ultrawide support, DLSS/FSR frame generation, the first batch of skippable cutscenes, charm selling, combat and UI changes, performance work and targeted PC fixes.

1.007.000PlayStation 5

The PS5 build paired with PC v1.0.9 in the publisher’s 24 August changelog. It shares the thirty-five-item record, including a PS5-specific controller-vibration adjustment and several entries explicitly limited to PC.

1.0.8PC (Steam) and Xbox Series X|S

The second patch, 15 August 2026, and the first one that changes the game rather than its settings. DLSS 4/4.5 and FSR 4 shipped, camera distance presets and subtitle sizes arrived, Bloom Arts hit harder, and the Pilgrim’s Zone main route is now two areas shorter.

1.006.000PlayStation 5

The PlayStation 5 side of the 15 August patch. Same notes as PC v1.0.8, filed under one article, with two PC-only items excluded by the publisher’s own tags. 1.006.000 is the number a PS5 client reports for it.

1.0.7PC (Steam) and Xbox Series X|S — superseded

The first official patch notes, published on Steam on 9 August 2026. They cover camera, text size, story pacing, the cutscene default, input remapping, parry, balance, upscaling, V-Sync and specific bug fixes. Superseded on 15 August by v1.0.8.

1.005.000PlayStation 5 — superseded

The PlayStation 5 side of the 9 August patch. It is not a separate update from PC v1.0.7 — the publisher files both under one set of notes — and 1.005.000 is the number a PS5 client reports for it.

1.0.6PC (Steam) — superseded

The PC launch build named in the developer’s own launch announcement. It has now been superseded by v1.0.7 on Steam.

Related

All versions and where official notes existWhat is actually coming, and what only claims to beThe official Steam announcement timelineOfficial fixes and the community issue watch