Beast of Reincarnation Patch Tracker: 5 Fixes Promised, 0 Shipped
Every item GAME FREAK named for the first post-launch patch, the complaint each one answers, and whether anything has actually shipped — plus five heavily-reported problems that are not on the list.
Nothing on this list has shipped. The announcement was posted to GAME FREAK’s X account on 5 August, in Japanese, and never reached Steam. It names five items and attaches no date beyond “within a week”, and the developer says the contents are subject to change. This page grades each item rather than reprinting the list as though it were a changelog — several sites have done that, and an announcement reformatted as patch notes is indistinguishable from patch notes to a reader.
The ledger
What was promised, and what was ignored
A promise list on its own flatters whoever made it. Both halves are kept, dated, with the evidence behind each row — the counts in the tab labels are the honest summary of where this stands.
Camera adjustmentsAnnounced
The complaint behind it
The camera sits too close to Emma, which makes fights harder to read than the encounter design intends — and the game ships no field-of-view slider to move it.
How that was measured
Named in press coverage of the announcement as the specific camera complaint. Independently corroborated by the mod scene: four separate ultrawide mods and a standalone Custom FOV mod all add FOV control, and the game default is a vertical FOV of 78.
This row moves when
Patch notes name the camera, or a settings menu gains a camera-distance or field-of-view control that was not there at launch.
Increased text sizeAnnounced
The complaint behind it
Subtitles and menu text are too small to read at a normal viewing distance, and there is no scaling option.
How that was measured
Raised in launch coverage across multiple outlets, and separately reported on the official Steam bug thread as menu text being "difficult or barely visible". It is also the only item on this list that the developer has effectively conceded twice, since it appears in both the announcement and the forum thread.
This row moves when
A text-size setting exists, or the default subtitle size visibly changes.
Story pacing improvements, with further adjustment planned after this patchAnnounced
The complaint behind it
Story pacing — the single most consistent criticism in the professional reviews, and the reason a well-reviewed combat system landed on a mixed aggregate.
How that was measured
The critic spread on our review-scores page: across 90 critic reviews on two platforms Metacritic recorded no negative reviews at all, but only 44 positive against 43 mixed. That is the signature of a game nobody hated and slightly under half were enthusiastic about, and pacing is the criticism the mixed reviews share.
This row moves when
Patch notes describe a change to scene order, cutscene length or chapter transitions. This is the hardest row on the page to verify and the one most likely to sit at "shipped, unverified" for a long time — a pacing change is not a toggle anyone can screenshot.
The default graphics setting changed from Cinematic to Performance modeAnnounced
The complaint behind it
The game defaults to its Cinematic graphics preset, which costs frames on hardware that would run the game comfortably at the Performance preset.
How that was measured
Observable in the shipped build: the graphics menu opens on a preset whose upscaler is AMD FSR 1, captured on an RTX 3060 and published on our PC settings page. Changing a default is also the only item here whose effect is immediately checkable by a new installer.
This row moves when
A fresh install opens on Performance rather than Cinematic. Note that this changes nothing for anyone who has already touched the setting, so it will look like nothing happened to most existing players.
Other bug fixesAnnounced
The complaint behind it
Everything else. The developer’s own phrasing, and the row where a tracker earns its keep — an unenumerated promise cannot be checked, so this one is recorded as unenumerated rather than assumed to cover anyone’s particular bug.
How that was measured
The pinned Steam bug-report thread stood at 198 replies and the general-feedback thread at 153 when read on 7 August. Nothing in the announcement says which of them this item covers.
This row moves when
Itemised patch notes exist. Until they do, this row cannot move, and any site that tells you a specific bug is fixed by it is guessing.
Read the badges
What each status actually means
The middle grade is the one doing the work. Without it, a page has to choose between calling an unconfirmed fix shipped and calling it missing, and both are wrong.
Named by the developer as intended. Nothing has shipped and no date is attached.
A patch containing this has been released, and this site has not confirmed the change itself.
Released, and either the notes name it or the change is observable.
Widely reported and absent from every developer statement so far.
Housekeeping, published
What this patch will make wrong on this site
A patch that changes a default invalidates every measurement taken against the old one. Naming those pages in advance is cheaper than discovering them afterwards, and it is the only way a reader can tell whether a page they are on has been re-checked.
Currently says: The game opens on a preset whose upscaler is AMD FSR 1, captured on an RTX 3060.
True of the shipped build and about to stop being true of a fresh install. The capture stays valid as a record of launch; the sentence "this is what you will see when you first open the menu" does not, and has to be dated once the patch lands.
Currently says: Selecting the highest fidelity preset moves the upscaler to FSR 1 Quality — the preset changes the mode, not the technology.
Needs re-checking against the new default. If the presets themselves were re-pointed rather than just the default one selected, this row changes; if only the default changed, it stands.
Currently says: Four ultrawide mods, each hooking the camera or the UI layout.
Camera adjustments are one of the five announced items. Every mod on that page is a candidate to break, and the page says so in advance rather than after the complaints arrive.
Currently says: Steam users sit at Mixed, and launch-week technical complaints are over-represented in a two-day-old pool.
A pacing change is the developer acting on the criticism the mixed reviews shared. Whether the user score moves after it is the single most interesting number on this site over the next month.
The developer’s own hedge, reproduced
The developer states that the contents of this patch are subject to change, and points players at the support form at support.fictions.com to keep sending feedback. Nothing here is a shipped fix — it is a list of intentions with a date attached.
Channel: GAME FREAK’s official account on X, in Japanese. Not posted to Steam.
Beast of Reincarnation patch FAQ
Sources for this page
- GAME FREAK official account on X — first post-launch patch statement — Official, posted 2026-08-05 in Japanese. The developer says it is taking feedback to heart and plans continuous updates, and lists the next patch — targeted within a week — as camera adjustments, larger text, story pacing improvements (with further adjustment planned), a default graphics setting changed from Cinematic to Performance, and other bug fixes, all "subject to change". Read here through two independent English reports rather than translated by us; X serves nothing useful to automated fetching.
- Steam Community — Message from Game Freak [08/04/2026] — Official pinned Steam Community thread, read 2026-08-06 — Sam reposts GAME FREAK's 5 August X statement in Japanese and English, adds that the first patch is being finalised for PC-specific issues, says later patches will include cross-platform fixes, and replies that ultrawide fixes are planned, the DLSS-to-FSR reset is being fixed, Radeon crash bugs are being investigated, and UI text rendering problems will be investigated. No build number or shipped fix is attached.
- Game Informer — Game Freak planning a series of continuous updates — Press, 2026-08-05 — an independent second English read of the same X post, quoting "We take your feedback to heart and are planning a series of continuous updates" and listing the identical five items, the one-week target and the same subject-to-change caveat. Cited alongside Noisy Pixel so no single outlet's translation stands alone.
- Noisy Pixel — Game Freak's post-launch update roadmap — Press, 2026-08-05 — reports the GAME FREAK X statement in English and lists all five items: camera adjustments, increased text size, story pacing improvements with ongoing adjustment planned, changing the default setting from Cinematic to Performance mode, and other bug fixes. Carries the developer's own caveat that "the contents of this patch are subject to change" and notes the feedback route at support.fictions.com.
- Beast of Reincarnation official Steam discussions — Read 7 August 2026. The source for the reply counts on the pinned bug-report (198) and general-feedback (153) threads, and for the developer replies quoted in the "not on the list" rows.
- Nexus Mods — Beast of Reincarnation — Read 7 August 2026. Used as corroborating evidence only: a mod existing to fix something is evidence the something exists, and download counts are evidence of how many people wanted it fixed.
Read 7 August 2026. The announcement itself is Japanese and this site does not translate it — two independent English reports are cited instead and they agree on all five items and on the caveat.
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