Explosive Arrows
Fitted with a movement sensor and detonating when an enemy comes near, so this is a trap rather than a projectile. Both sources agree on 97 damage and a stack limit of 3 — the tightest limit of any ammunition. Fextralife adds a blast radius of 2.0 that Game8 does not print.

Transcribed from the published Fextralife and Game8 stat tables
No status build-up. Frequently attached to Koo’s attacks. All eight damage types.
- Character
- Emma
- Category
- Arrows
- Passive
- —
- Attack
- Ranged 97 (both sources)
- Element
- Explosive
- Role
- Proximity blast
- Applies to
- 17 September 2026 update
When to use it
The only ammunition both sites agree on completely, and the only one with a published area figure. A limit of three makes it a set-piece tool: place them before pulling something, rather than firing them at it.
Where it sits in the weapon catalogue
- Its published attack figure is "Ranged 97 (both sources)". No other catalogued Arrows entry prints that figure, which in a catalogue where seven swords share one number is itself worth knowing.
- It deals Explosive, which one other catalogued weapons also do: Explosive Bolts. What each damage type actually does is the page that argues the swap.
Sources for this page
- Fextralife wiki — Weapons index and per-weapon pages — Competitor claim, read 2026-08-05 across all 32 weapon pages it publishes.
What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Weapons hub.
The system this belongs to
