Explosive Bolts
Movement-sensor bolts that detonate when enemies approach: 10 damage and a stack limit of 8 on both sources. Fextralife adds the same 2.0 blast radius it gives the arrows; Game8 prints none.
Applies to 4 August 2026 releaseUpdated

Wiki-transcribed; sources disagree on values
- Character
- Emma
- Category
- Bolts
- Passive
- —
- Attack
- Ranged 10 (both sources)
- Element
- Explosive
- Role
- Proximity blast
- Applies to
- 4 August 2026 release
When to use it
The one bolt that out-damages the plain bolt rather than trading damage for status, and you get eight of them against the arrows' three. If the explosive arrow is a set-piece, this is the version you can afford to use routinely.
Builds using this
No build on this site currently lists this weapon. It is documented here because a source describes it, not because a creator built around it.
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Sources for this page
- Fextralife wiki — Weapons index and per-weapon pages — Competitor claim, read 2026-08-05 across all 32 weapon pages it publishes. Evidence that Fextralife states a particular number for each weapon, not that the number is right — and its own prose gives the reason to be careful: every sword page says "the full melee attack damage of", and every sword reads 51 or 45. Our read is that these are fully-enhanced values; Fextralife never says which enhancement level any figure describes. It has no page for Shark Cutter, First Moon, Silverlight or Big Dipper.
