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Beast of ReincarnationGuide & wiki

17 September 2026 update
Updated 2026-09-18

Sunrise Sword

Each swing blasts flame. Fextralife states blade power at 8% of slash damage with flame buildup 6; Game8 states 5% and buildup 3. This is the first sword in the lower attack tier — 45 against 51 on Fextralife, 21 against 27 on Game8 — and the tiers line up across both sites, which is the strongest structural evidence for the base-versus-enhanced read.

Applies to 17 September 2026 updateUpdated

By

Emma mid-swing against a group of long-limbed machines in an overgrown courtyard
Image: Official February 2026 pre-launch marketing screenshot, Xbox store gallery (product 9NXWSWBM4H6T, 3840×2160), read 2026-08-05
Sunrise Sword as the game draws it in the inventory, a sword icon

Transcribed from the published Fextralife and Game8 stat tables

Flame · builds a statusOily first → Scorch

Builds toward a status. Sustained flame on an oiled enemy escalates to Scorch. All eight damage types.

Character
Emma
Category
Sword
Passive
Light of Dawn
Attack
45 enhanced (Fextralife) / 21 base (Game8)
Element
Flame
Role
Flame buildup
Where to find it
Mountainous Region, Pilgrim's Zone — past the Scorched Grasslands camp, in the middle of an area of broken golems and burning patches.
Applies to
17 September 2026 update

When to use it

A lower-tier blade carrying a stronger passive, which is the trade this set keeps making. Free and on the critical path, so there is no reason not to pick it up; whether it beats the sword you are carrying depends on whether flame is what the region in front of you is weak to.

Where it sits in the weapon catalogue

  • Its published attack figure is "45 enhanced (Fextralife) / 21 base (Game8)". Four of the other 21 catalogued Sword entries print exactly the same figure — Spring Storm, Winterwake, Black Blossom and Camellia — so the number is not what separates them. Element and location are.
  • It deals Flame, which two other catalogued weapons also do: Fire Arrows and Fire Bolts. What each damage type actually does is the page that argues the swap.
  • Its location puts it in Pilgrim's Zone, in the Mountainous Region — the segment this site indexes as Chapter 4, fourth of the 13 marked segments after the prologue.

Builds using this

  • Sunrise burn loopBltzZ explains it at 00:30
    Each swing leaves flames, and the creator’s finding is that the flame is a projectile — it travels through the enemy it hits and lands on everyone behind them, and it fires once per slash, so an R1-R1 into square-square combo throws as many projectiles as it has swings. He states about five seconds of duration, extended by a skill node, and flame build-up at six. He is holding it at Light of Dawn +3, which the catalogue records as its upgrade line.

Sources for this page

What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Weapons hub.

← All Weapons

The system this belongs to

Damage types — which enemies this element is for, and which shrug it off