Snatch
IGN's weaknesses guide puts Snatch with Taunt in the "special" category — the bucket for skills that do not fit any of the eight damage types — and states that when support skills of that kind are equipped, Koo uses them automatically to help Emma rather than waiting for a command. What Snatch takes, and from whom, is described in no source we hold.
Name confirmed on the in-game skill tree
- Character
- Koo
- Weapon
- None published for Koo
- Role
- Automatic support; effect not published
- Applies to
- 17 September 2026 update
Where this comes from
IGN — Enemy Weaknesses and Status Ailments Explained — opens at 02:30, where the skill is explained.
When to use it
Recorded because the name and the category are sourced and the effect is not. A guide that fills the rest in from the word "snatch" is exactly what this database exists to avoid. A client frame adds position and price without adding meaning: it is deep on the Pounce branch at 25, with a node called Steal at the same 25 directly below it. Two similarly-named nodes at an identical cost is a good reason to check your own tree rather than trust any list, this one included. If you are choosing between Koo's equipped skills today, the published case is for Taunt.
Where it sits in the skill tree
- It sits on Koo's side of the tree, alongside the seven other Koo nodes catalogued here: Higanbana: Bloom, Seeds and Roots, Incantation, Guard, Taunt, Pounce, Full Bloom and Deft Paws.
- Its weapon requirement is recorded as "None published for Koo", the same string six other catalogued nodes carry.
Sources for this page
- IGN — Enemy Weaknesses and Status Ailments Explained — Hands-on, uploaded 2026-08-04 — the eight damage types, status build-up and the two combining conditions, plus crafting manuals and the zone-vendor example at 03:30–04:00.
