Break Recovery
Breaking an enemy restores Emma and Koo's HP by 2%/3%/5%. Every Spirit Stone carries two things at once: a stat boost — here Max HP: 39 — and an effect, and both scale with the stone's rank rather than with anything you do to it.
Applies to 17 September 2026 updateUpdated
Transcribed from the published Fextralife and Game8 stat tables
- Character
- Emma
- Category
- Spirit Stone
- Attack
- Max HP: 39
- Role
- Healing off breaks
- Applies to
- 17 September 2026 update
When to use it
Small, but it heals Koo as well as Emma, which only three stones do. Reads as the consolation prize next to Final Breath — breaking is the step before executing, and the execution stone pays five times as much.
Where it sits in the gear catalogue
- Its stat half is a HP ceiling of 39, which is the fourteenth-highest of the seventeen HP ceilings among the 33 Spirit Stones catalogued here, level with Sharpshooter and Entangled Assassination. The rest of that group: Momentum (102), Stone Mind (90), Homing Shots (90), Dark Approach (80), Critical Damage Increase (80), Transcendent Bloom (69), Entanglement Increase (65), Empowered Headshots (65), Faster Reloads (65), Infernal End (65), Fortification (57), Final Infusion (54), Well of Fortitude (48) and Entanglement Stone (33).
- 25 of the 33 stones point at the same system as this one — How Spirit Stones work — ranks, why the published figure is a ceiling, and duplication — which is where the rank arithmetic behind every figure above is worked out.
◆
Sources for this page
- Fextralife wiki — Spirit Stones — Competitor claim, read 2026-08-06 — thirty-three named stones, each with a flat maximum stat boost and a tiered effect.
What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Gear hub.
The system this belongs to
