Entanglement Increase
Exploiting an elemental weakness has a 3%/4%/5%/6%/7% chance to restore Emma's Entanglement Gauge by 0.2 and Koo's FP by 1. Every Spirit Stone carries two things at once: a stat boost — here Max HP: 65 — and an effect, and both scale with the stone's rank rather than with anything you do to it.
Transcribed from the published Fextralife and Game8 stat tables
- Character
- Emma
- Category
- Spirit Stone
- Attack
- Max HP: 65
- Role
- Resource off elemental weaknesses
- Applies to
- 17 September 2026 update
When to use it
The lowest proc rates on any stone by a wide margin — 7% at maximum against 50% for the parry and dodge versions. Either exploiting weaknesses happens far more often than parrying, or this stone is simply weak, and nothing published distinguishes the two.
Where it sits in the gear catalogue
- Its stat half is a HP ceiling of 65, which is the seventh-highest of the seventeen HP ceilings among the 33 Spirit Stones catalogued here, level with Empowered Headshots, Faster Reloads and Infernal End. The rest of that group: Momentum (102), Stone Mind (90), Homing Shots (90), Dark Approach (80), Critical Damage Increase (80), Transcendent Bloom (69), Fortification (57), Final Infusion (54), Well of Fortitude (48), Sharpshooter (39), Entangled Assassination (39), Break Recovery (39) and Entanglement Stone (33).
- Eight of the 33 stones point at the same system as this one — The gauge this refills — what spends it, and how the eight stones compare — which is where the rank arithmetic behind every figure above is worked out.
Sources for this page
- Fextralife wiki — Spirit Stones — Competitor claim, read 2026-08-06 — thirty-three named stones, each with a flat maximum stat boost and a tiered effect.
What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Gear hub.
The system this belongs to
