Infernal End
Burning enemies explode on death, burning anything within 4m/6m/8m/10m/12m. Every Spirit Stone carries two things at once: a stat boost — here Max HP: 65 — and an effect, and both scale with the stone's rank rather than with anything you do to it.
Applies to 17 September 2026 updateUpdated
Transcribed from the published Fextralife and Game8 stat tables
- Character
- Emma
- Category
- Spirit Stone
- Attack
- Max HP: 65
- Role
- Explosions on burning kills
- Applies to
- 17 September 2026 update
When to use it
Last Lightning for fire, with identical radii, and the cleanest published cross-system combination in the game: Koo's Burning Fang Skill Amber sets enemies alight and this makes their deaths chain. Two categories in this catalogue, one loop.
Where it sits in the gear catalogue
- Its stat half is a HP ceiling of 65, which is the seventh-highest of the seventeen HP ceilings among the 33 Spirit Stones catalogued here, level with Entanglement Increase, Empowered Headshots and Faster Reloads. The rest of that group: Momentum (102), Stone Mind (90), Homing Shots (90), Dark Approach (80), Critical Damage Increase (80), Transcendent Bloom (69), Fortification (57), Final Infusion (54), Well of Fortitude (48), Sharpshooter (39), Entangled Assassination (39), Break Recovery (39) and Entanglement Stone (33).
- 25 of the 33 stones point at the same system as this one — How Spirit Stones work — ranks, why the published figure is a ceiling, and duplication — which is where the rank arithmetic behind every figure above is worked out.
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Sources for this page
- Fextralife wiki — Spirit Stones — Competitor claim, read 2026-08-06 — thirty-three named stones, each with a flat maximum stat boost and a tiered effect.
What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Gear hub.
The system this belongs to
