Homing Shots
Ranged projectiles track enemies, at low/medium/medium-high/high/full tracking. Every Spirit Stone carries two things at once: a stat boost — here Max HP: 90 — and an effect, and both scale with the stone's rank rather than with anything you do to it.
Transcribed from the published Fextralife and Game8 stat tables
- Character
- Emma
- Category
- Spirit Stone
- Attack
- Max HP: 90
- Role
- Projectile tracking
- Applies to
- 17 September 2026 update
When to use it
The only stone whose tiers are words rather than numbers, and joint-largest stat half at 90 max HP. Full tracking at the top tier is a qualitative change to how ranged play works, not a percentage — which makes it the hardest stone in the table to compare against any other.
Where it sits in the gear catalogue
- Its stat half is a HP ceiling of 90, which is the second-highest of the seventeen HP ceilings among the 33 Spirit Stones catalogued here, level with Stone Mind. The rest of that group: Momentum (102), Dark Approach (80), Critical Damage Increase (80), Transcendent Bloom (69), Entanglement Increase (65), Empowered Headshots (65), Faster Reloads (65), Infernal End (65), Fortification (57), Final Infusion (54), Well of Fortitude (48), Sharpshooter (39), Entangled Assassination (39), Break Recovery (39) and Entanglement Stone (33).
- 25 of the 33 stones point at the same system as this one — How Spirit Stones work — ranks, why the published figure is a ceiling, and duplication — which is where the rank arithmetic behind every figure above is worked out.
Sources for this page
- Fextralife wiki — Spirit Stones — Competitor claim, read 2026-08-06 — thirty-three named stones, each with a flat maximum stat boost and a tiered effect.
What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Gear hub.
The system this belongs to
