Roll
A dodge-roll node on Emma's tree. IGN's framing around it is that this is not a dodge game — parrying is the mechanic that pays, because it restores the resource Koo spends and fills the enemy's stagger meter — and that Roll earns its points by creating space rather than by avoiding hits.
Name confirmed; tooltip pending
A dodge-roll node on Emma's tree. IGN's framing around it is that this is not a dodge game — parrying is the mechanic that pays, because it restores the resource Koo spends and fills the enemy's stagger meter — and that Roll earns its points by creating space rather than by avoiding hits.
- Character
- Emma
- Weapon
- None; a movement node
- Role
- Disengage
- Applies to
- 4 August 2026 release
Where this comes from
IGN — Best Skills To Unlock First — opens at 05:30, where the skill is explained.
When to use it
The published case is narrow and worth taking at that width: elites that attack many times in succession, and the specific unblockable attacks a parry does not answer. Nothing has been published about its cost, its invulnerability window or what enhancing it does, and none of that is guessed at here.
Builds using this
No build on this site currently lists this skill. It is documented here because a source describes it, not because a creator built around it.
Sources for this page
- IGN — Best Skills To Unlock First — Hands-on, uploaded 2026-08-04 — attribute thresholds gating the three coloured tree branches, Emma and Koo unlock order, the named Emma and Koo skills, and the partial respec. One of the two sources behind our Strength read on the red branch.
